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Revista CD Expert 41
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CD Expert nº 41.iso
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Hellboy
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monk_reading.ast
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2000-08-18
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// DH INTERACTIVE LLC, COPYRIGHT (C) 1999
//
// monk_chains.ast written at Fri Jul 23 11:34 1999
//
//
24 // file_type
112 // file_version
spaz_model_name monk_spaz
collision_joint_table tentacle_joint_table
{
tentacle1..tentacle3
};
// monk // Session name
hit_general.wav
end
// *** This first section contains the names of all the win_anims used by the table
monk_reading_at_desk
monk_idle
monk_hit
monk_die
end
// *** This second section contains the values for each anim state
monk_reading_at_desk
monk_idle
monk_hit_superficial
monk_hit_medium
monk_hit_hard
monk_die
monk_dead
end
monk_reading_at_desk // name of this anim_state
monk_reading_at_desk // name for the win_anim for this state
monk_reading_at_desk // default link anim for this anim state
// Begin entries for this anim state
end_of_entries
monk_idle // name of this anim_state
monk_idle // name for the win_anim for this state
monk_reading_at_desk // default link anim for this anim state
// Begin entries for this anim state
end_of_entries
monk_hit_superficial // name of this anim_state
monk_hit // name for the win_anim for this state
monk_idle // default link anim for this anim state
sound_effect 0
hit
impervious
soft
end_of_entries
monk_hit_medium // name of this anim_state
monk_hit // name for the win_anim for this state
monk_idle // default link anim for this anim state
sound_effect 0
hit
impervious
medium
end_of_entries
monk_hit_hard // name of this anim_state
monk_hit // name for the win_anim for this state
monk_idle // default link anim for this anim state
sound_effect 0
hit
impervious
hard
end_of_entries
monk_die // name of this anim_state
monk_die // name for the win_anim for this state
monk_dead // default link anim for this anim state
sound_effect 0
hit
fatal
impervious
end_of_entries
monk_dead // name of this anim_state
monk_die // name for the win_anim for this state
monk_dead // default link anim for this anim state
begin_end_frame 100 100
impervious
end_of_entries